What's new
1.0.0-alpha.0 — vis.gl integration line
- Tangram source, renderer bundles, fixtures, and renderer tests now live in
modules/tangram-renderer. - The deck.gl adapter is published separately as
@vis.gl/tangram-layers. - The renderer exposes luma.gl-backed
ClassicWebGLRenderer,Scene, andLumaDeviceRendererintegration points while retaining the legacy default Tangram API. HostFrameseparates shared geographic state from named render views and establishes a multi-view contract suitable for future stereo and WebXR basemap rendering.HostFrame.projectionidentifiesweb-mercatorand experimentalglobeframes without introducing a deck.gl dependency in the renderer. GlobeView matrices and visibility bounds now drive spherical WebGL 2 and WebGPU rendering while advanced culling and tessellation remain under development.- The deck example is under
examples/deck/and supports shared luma.gl WebGL and WebGPU devices, vector styles, and the animated TRON style. - The repository uses Yarn workspaces and
@vis.gl/dev-toolsfor bootstrap, cleaning, and Biome linting.
This is an alpha boundary. Renderer and adapter APIs may change before a stable release.