default (Map)
React component that wraps the base library's Map class. This is also the default export from @vis.gl/react-maplibre
.
import * as React from 'react';
import {Map} from '@vis.gl/react-maplibre';
import 'maplibre-gl/dist/maplibre-gl.css';
function App() {
return (
<Map
initialViewState={{
longitude: -122.4,
latitude: 37.8,
zoom: 14
}}
style={{width: 600, height: 400}}
mapStyle="https://demotiles.maplibre.org/style.json"
/>
);
}
Properties
Aside from the props listed below, the Map
component supports all options of the Map
class constructor. Beware that this is not an exhaustive list of all props. Different base map libraries may offer different options and default values. When in doubt, refer to your base map library's documentation.
Layout options
id
: string
Map container id.
style
: CSSProperties
Default: {position: 'relative', width: '100%', height: '100%'}
Map container CSS.
cursor
: string
Default: 'auto'
The current cursor type.
Styling options
light
: Light
Light properties of the style. Must conform to the Light Style Specification.
mapStyle
: MapStyle | string | Immutable
Default: (empty style)
The map's Maplibre style. This must be an a JSON object conforming to the schema described in the MapLibre Style Specification, or a URL to such JSON.
projection
: string | Projection
Default: 'mercator'
The projection the map should be rendered in. See Projection Specification.
renderWorldCopies
: boolean
Default: true
If true
, multiple copies of the world will be rendered, when zoomed out.
sky
: Sky
The sky property of the style. Must conform to the Sky Style Specification.
styleDiffing
: boolean
Default: true
Enable diffing when mapStyle
changes. If false
, force a 'full' update, removing the current style and building the given one instead of attempting a diff-based update.
terrain
: Terrain|null
Terrain property of the style. Must conform to the Terrain Style Specification.
If null
is provided, removes terrain from the map.
Camera options
initialViewState
: object
The initial view state of the map. If specified, longitude
, latitude
, zoom
etc. in props are ignored when constructing the map. Only specify initialViewState
if Map
is being used as an uncontrolled component. See state management for examples.
bounds
: LngLatBoundsLike - The initial bounds of the map. If specified, it overrides thelongitude
,latitude
andzoom
options. Defaultnull
.fitBoundsOptions
- An object to use only when setting thebounds
option. Defaultnull
.fitBoundsOptions.offset
: PointLikefitBoundsOptions.minZoom
: numberfitBoundsOptions.maxZoom
: numberfitBoundsOptions.padding
: PaddingOptions
longitude
: number - The initial longitude of the map center. Default0
.latitude
: number - The initial latitude of the map center. Default0
.zoom
: number - The initial zoom level. Default0
.pitch
: number - The initial pitch (tilt) of the map. Default0
.bearing
: number - The initial bearing (rotation) of the map. Default0
.
longitude
: number
The longitude of the map center.
latitude
: number
The latitude of the map center.
zoom
: number
The zoom level of the map.
pitch
: number
The initial pitch (tilt) of the map, measured in degrees away from the plane of the screen (0-85).
bearing
: number
The initial bearing (rotation) of the map, measured in degrees counter-clockwise from north.
padding
: PaddingOptions
Default: null
The padding in pixels around the viewport.
minZoom
: number
Default: 0
The minimum zoom level of the map (0-24).
maxZoom
: number
Default: 22
The maximum zoom level of the map (0-24).
minPitch
: number
Default: 0
The minimum pitch of the map (0-85).
maxPitch
: number
Default: 60
The maximum pitch of the map (0-85).
maxBounds
: LngLatBoundsLike
Default: null
If set, the map is constrained to the given bounds.
Input handler options
boxZoom
: boolean
Default: true
If true
, the "box zoom" interaction is enabled. See BoxZoomHandler.
doubleClickZoom
: boolean
Default: true
If true
, the "double click to zoom" interaction is enabled. See DoubleClickZoomHandler.
dragRotate
: boolean
Default: true
If true
, the "drag to rotate" interaction is enabled. See DragRotateHandler.
dragPan
: boolean | Object
Default: true
If true
, the "drag to pan" interaction is enabled. Optionally accpt an object value that is the options to DragPanHandler.
keyboard
: boolean
Default: true
If true
, keyboard shortcuts are enabled. See KeyboardHandler.
scrollZoom
: boolean | Object
Default: true
If true
, the "scroll to zoom" interaction is enabled. Optionally accpt an object value that is the options to ScrollZoomHandler.
touchPitch
: boolean | Object
Default: true
If true
, the "drag to pitch" interaction is enabled. Optionally accpt an object value that is the options to TwoFingersTouchPitchHandler.
touchZoomRotate
: boolean | Object
Default: true
If true
, the "pinch to rotate and zoom" interaction is enabled. Optionally accpt an object value that is the options to TwoFingersTouchZoomRotateHandler.
interactiveLayerIds
: string[]
Default: null
The id(s) of style layer(s).
If specified, pointer event (mousemove
, click
etc.) listeners will be triggered only if its location is within a visible feature in these layers, and the event will have a features
property containing an array of the matching features.
If not specified, pointer event listeners will be triggered by a corresponding event happening anywhere on the map, and the event will not have a features
property.
See the Callbacks section for affected events.
Callbacks
onResize
: (event: MapEvent) => void
Called when the map has been resized.
onLoad
: (event: MapEvent) => void
Called after all necessary resources have been downloaded and the first visually complete rendering of the map has occurred.
onRender
: (event: MapEvent)) => void
Called whenever the map is drawn to the screen.
onIdle
: (event: MapEvent)) => void
Called after the last frame rendered before the map enters an "idle" state:
- No camera transitions are in progress
- All currently requested tiles have loaded
- All fade/transition animations have completed
onRemove
: (event: MapEvent)) => void
Called when the map has been removed.
onError
: (event: ErrorEvent) => void
Default: evt => console.error(evt.error)
Called when an error occurs.
onMouseDown
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) is pressed within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onMouseUp
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) is released within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onMouseOver
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) is moved within the map. As you move the cursor across a web page containing a map, the event will fire each time it enters the map or any child elements.
onMouseEnter
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) enters a visible portion of the layer(s) specified by interactiveLayerIds
from outside that layer or outside the map canvas.
onMouseMove
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) is moved while the cursor is inside the map. As you move the cursor across the map, the event will fire every time the cursor changes position within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onMouseLeave
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) leaves a visible portion of the layer(s) specified by interactiveLayerIds
or moves from the layer to outside the map canvas.
onMouseOut
: (event: MapLayerMouseEvent) => void
Called when a point device (usually a mouse) leaves the map's canvas.
onClick
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) is pressed and released at the same point on the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onDblClick
: (event: MapLayerMouseEvent) => void
Called when a pointing device (usually a mouse) is pressed and released twice at the same point on the map in rapid succession.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onContextMenu
: (event: MapLayerMouseEvent) => void
Called when the right button of the mouse is clicked or the context menu key is pressed within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onWheel
: (event: MapWheelEvent) => void
Called when a wheel event occurs within the map.
onTouchStart
: (event: MapLayerTouchEvent) => void
Called when a touchstart
event occurs within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onTouchEnd
: (event: MapLayerTouchEvent) => void
Called when a touchend
event occurs within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onTouchMove
: (event: MapLayerTouchEvent) => void
Called when a touchmove
event occurs within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onTouchCancel
: (event: MapLayerTouchEvent) => void
Called when a touchcancel
event occurs within the map.
If interactiveLayerIds
is specified, the event will contain an additional features
field that contains features under the cursor from the specified layer.
onMoveStart
: (event: ViewStateChangeEvent) => void
Called just before the map begins a transition from one view to another.
onMove
: (event: ViewStateChangeEvent) => void
Called repeatedly during an animated transition from one view to another.
When Map
is used as a controlled component, event.viewState
reflects the view state that the camera "proposes" to move to, as a result of either user interaction or methods such as flyTo. The camera does not actually change until the application updates the view state props (longitude
, latitude
, zoom
etc.).
See state management for examples.
onMoveEnd
: (event: ViewStateChangeEvent) => void
Called just after the map completes a transition from one view to another.
onDragStart
: (event: ViewStateChangeEvent) => void
Called when a "drag to pan" interaction starts.
onDrag
: (event: ViewStateChangeEvent) => void
Called repeatedly during a "drag to pan" interaction.
onDragEnd
: (event: ViewStateChangeEvent) => void
Called when a "drag to pan" interaction ends.
onZoomStart
: (event: ViewStateChangeEvent) => void
Called just before the map begins a transition from one zoom level to another.
onZoom
: (event: ViewStateChangeEvent) => void
Called repeatedly during an animated transition from one zoom level to another.
When Map
is used as a controlled component, event.viewState.zoom
reflects the zoom that the camera "proposes" to change to, as a result of either user interaction or methods such as flyTo. The camera does not actually change until the application updates the zoom
prop.
onZoomEnd
: (event: ViewStateChangeEvent) => void
Called just after the map completes a transition from one zoom level to another.
onRotateStart
: (event: ViewStateChangeEvent) => void
Called just before the map begins a transition from one bearing (rotation) to another.
onRotate
: (event: ViewStateChangeEvent) => void
Called repeatedly during an animated transition from one bearing (rotation) to another.
When Map
is used as a controlled component, event.viewState.bearing
reflects the zoom that the camera "proposes" to change to, as a result of either user interaction or methods such as flyTo. The camera does not actually change until the application updates the bearing
prop.
onRotateEnd
: (event: ViewStateChangeEvent) => void
Called just after the map completes a transition from one bearing (rotation) to another.
onPitchStart
: (event: ViewStateChangeEvent) => void
Called just before the map begins a transition from one pitch (tilt) to another.
onPitch
: (event: ViewStateChangeEvent) => void
Called repeatedly during an animated transition from one pitch (tilt) to another.
When Map
is used as a controlled component, event.viewState.pitch
reflects the zoom that the camera "proposes" to change to, as a result of either user interaction or methods such as flyTo. The camera does not actually change until the application updates the pitch
prop.
onPitchEnd
: (event: ViewStateChangeEvent) => void
Called just after the map completes a transition from one pitch (tilt) to another.
onBoxZoomStart
: (event: MapBoxZoomEvent) => void
Called when a "box zoom" interaction starts.
onBoxZoomEnd
: (event: MapBoxZoomEvent) => void
Called when a "box zoom" interaction ends.
onBoxZoomCancel
: (event:MapBoxZoomEvent) => void
Called when the user cancels a "box zoom" interaction, or when the bounding box does not meet the minimum size threshold.
onData
: (event: MapStyleDataEvent | MapSourceDataEvent) => void
Called when any map data loads or changes. See MapDataEvent for more information.
onStyleData
: (event: MapStyleDataEvent) => void
Called when the map's style loads or changes. See MapDataEvent for more information.
onSourceData
: (event: MapSourceDataEvent) => void
Called when one of the map's sources loads or changes, including if a tile belonging to a source loads or changes. See MapDataEvent for more information.
Other options
The following props, along with any options of the Map
class not listed above, can be specified to construct the underlying Map
instance.
Note: props in this section are not reactive. They are only used once when the Map instance is constructed.
mapLib
: any
Default:
import('maplibre-gl')
Specify the underlying base map library for the Map component. The value can be provided with several options:
By module import (and embedding in the final bundle):
import * as React from 'react';
import {Map} from '@vis.gl/react-maplibre';
import maplibregl from 'maplibre-gl';
function App() {
return <Map mapLib={maplibregl} />;
}
By dynamic import (thus enable bundle splitting):
import * as React from 'react';
import {Map} from '@vis.gl/react-maplibre';
function App() {
return <Map mapLib={import('maplibre-gl')} />;
}
Or to load a pre-bundled version of the library:
<script src="https://unpkg.com/maplibre-gl@4.7.1/dist/maplibre-gl.js" ></script>
import * as React from 'react';
import {Map} from '@vis.gl/react-maplibre';
function App() {
return <Map mapLib={window.maplibregl} />;
}
maxParallelImageRequests
: number
Default: 16
The maximum number of images (raster tiles, sprites, icons) to load in parallel.
reuseMaps
: boolean
Default: false
By default, every time a map component is unmounted, all internal resources associated with the underlying Map
instance are released. If the map gets mounted again, a new Map
instance is constructed.
If reuseMaps
is set to true
, when a map component is unmounted, the underlying Map
instance is retained in memory. The next time a map component gets mounted, the saved instance is reused. This behavior may be desirable if an application frequently mounts/unmounts map(s), for example in a tabbed or collapsable UI, and wants to avoid recreating the Map and its data cache triggered by initialization.
Note that since some map options cannot be modified after initialization, when reusing maps, only the reactive props and initialViewState
of the new component are respected.
RTLTextPlugin
: string | false
Default: 'https://api.mapbox.com/mapbox-gl-js/plugins/mapbox-gl-rtl-text/v0.2.3/mapbox-gl-rtl-text.js'
Sets the map's RTL text plugin. Necessary for supporting the Arabic and Hebrew languages, which are written right-to-left.
Setting this prop is the equivalent of calling setRTLTextPlugin with lazy: true
. Set to false
to disable loading the RTL text plugin.
workerCount
: number
Default: 2
The number of web workers instantiated on a page with maplibre-gl maps.
workerUrl
: string
Provides an interface for loading maplibre-gl's WebWorker bundle from a self-hosted URL. This is useful if your site needs to operate in a strict CSP (Content Security Policy) environment wherein you are not allowed to load JavaScript code from a Blob URL, which is default behavior.
Methods
Imperative methods are accessible via a React ref or the useMap hook.
import * as React from 'react';
import {useRef, useCallback} from 'react';
import {Map} from '@vis.gl/react-maplibre';
import type {MapRef} from '@vis.gl/react-maplibre';
function App() {
const mapRef = useRef<MapRef>();
const onMapLoad = useCallback(() => {
mapRef.current.on('move', () => {
// do something
});
}, []);
return <Map ref={mapRef} onLoad={onMapLoad} ... />;
}
The MapRef object exposes Map methods that are safe to call without breaking the React bindings. For example, setStyle()
is hidden from the ref object, because the style is supposed to be changed by updating the mapStyle
prop. Calling the method directly may cause the the React prop to mismatch with the underlying state, and lead to unexpected behaviors.
You can still access the hidden members via getMap()
:
getMap()
Returns the native Map instance associated with this component.