EdgeArrowLayer
EdgeArrowLayer draws arrowheads at the end of directed edges. It uses Deck.gl's
SimpleMeshLayer with a 2D arrow mesh and positions each arrow according to the
edge geometry returned by getLayoutInfo.
Usage
import {EdgeArrowLayer} from '@deck.gl-community/graph-layers';
const layer = new EdgeArrowLayer({
id: 'edges-arrows',
data: edges,
getLayoutInfo: (edge) => edge.layout,
stylesheet: decoratorStylesheet,
positionUpdateTrigger: layoutVersion
});
Only edges that report isDirected() or include a boolean directed property
receive arrowheads. The layer resolves color, size, and offset accessors from a
GraphStylesheetEngine configured with
type: 'arrow'.
Properties
EdgeArrowLayer inherits all Deck.gl layer props.
Key options include:
data (array, optional)
Edges to decorate. Non-directed edges are filtered out automatically.
getLayoutInfo (function, required)
Accessor returning {sourcePosition, targetPosition, controlPoints} for each
edge. The layer computes the tangent at the target to orient the arrowhead.
stylesheet (GraphStylesheetEngine, required)
Provides getColor, getSize, and optional getOffset accessors. Sizes are used
to scale the mesh uniformly; offsets let you pull arrows back from the terminal
node or push them perpendicular to the edge.
positionUpdateTrigger (any, optional)
Signals that edge geometry changed. Combine it with stylesheet update triggers so Deck.gl recomputes arrow positions and orientations.