AxisAlignedBoundingBox
An AxisAlignedBoundingBox
is a closed and convex cuboid that is aligned with the orthogonal axes.
Usage
AxisAlignedBoundingBox
can be created using two corners of the box:
import {AxisAlignedBoundingBox} from '@math.gl/culling';
const box = new AxisAlignedBoundingBox([-1, -1, -1], [1, 1, 1]);
Or from a collection of points:
import {makeAxisAlignedBoundingBoxFromPoints} from '@math.gl/culling';
const box = makeAxisAlignedBoundingBoxFromPoints([
[2, 0, 0],
[-2, 0, 0]
]);
Inheritance
class AxisAlignedBoundingBox implements
BoundingVolume
.
Global Functions
makeAxisAlignedBoundingBoxFromPoints(positions : Array
[3][], result? : AxisAlignedBoundingBox) : AxisAlignedBoundingBox
Computes an instance of an AxisAlignedBoundingBox
of the given positions.
positions
List ofVector3
points that the bounding box will enclose.result
Optional object onto which to store the result.
Fields
center: Vector3 = [0, 0, 0]
The center position of the box.
halfDiagonal: Vector3
The positive diagonal vector.
minimum: Vector3
The minimum corner of the bounding box.
maximum: Vector3
The maximum corner of the bounding box.
Methods
constructor(minimum = [0, 0, 0], maximum = [0, 0, 0])
constructor
minimum=Vector3.ZERO
:Vector3
The minimum corner of the box, i.e.[xMin, yMin, zMin]
.maximum=Vector3.ZERO
:Vector3
The maximum corner of the box, i.e.[xMax, yMax, zMax]
.
clone() : AxisAlignedBoundingBox
Duplicates a AxisAlignedBoundingBox
instance.
Returns
- A new
AxisAlignedBoundingBox
instance.
equals(right : AxisAlignedBoundingBox) : Boolean
Compares the provided AxisAlignedBoundingBox
componentwise and returns true
if they are equal, false
otherwise.
right
The secondAxisAlignedBoundingBox
Returns
true
if left and right are equal,false
otherwise.
intersectPlane(plane : Plane) : INTERSECTION
Determines which side of a plane the axis-aligned bounding box is located.
plane
The plane to test against.
Returns
INTERSECTION.INSIDE
if the entire box is on the side of the plane the normal is pointingINTERSECTION.OUTSIDE
if the entire box is on the opposite side, andINTERSECTION.INTERSECTING
if the box intersects the plane.
distanceTo(point : Number[3]) : Number
Computes the estimated distance from the closest point on a bounding box to a point.
point
The point
Returns
- The estimated distance from the bounding sphere to the point.
distanceSquaredTo(point : Number[3]) : Number
Computes the estimated distance squared from the closest point on a bounding box to a point.
point
The point
Returns
- The estimated distance squared from the bounding sphere to the point.